Hey, noticed the windows sleep margin option is set to 10, even though this is a GM Studio 2 game... Mind turning that down to 1? That'll make the game stop using 100% cpu. Thank you.
A downloadable game
Annalynn is a 2D platformer made in the style of arcade games from the early '80s. Play as Annalynn, the eponymous heroine who has to run, jump, and climb to outwit the four snakes: Randy, Handy, Candy, and Mike. Collect the coins, grab the bonus foods, and turn the tables with blinding rubies! Think you've got what it takes to go for the high score?
- Addictive gameplay
- 16 rounds over 5 unique areas
- Graphics and sound faithful to early '80s arcade games
- 30 unlockable character palettes
- Local high score tables
- Cruise Elroy (@itsCruiseElroy) - Creator, Sprite Artist, Promotional Artist, Programmer, Level Designer, Musician
- Isaac Riley (@birabutobakery) - Musician, Beta Tester
- RRThiel (@RRThiel) - Musician, Beta Tester
- SparkBag (@sparkbagart) - Promotional Artist, Beta Tester
- Cresh (@illustcresh) - Beta Tester
- CSketch (@TheSketchyMan) - Beta Tester
- MaxOKE (@Max0KE) - Trailer Music
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
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hey haven't bought it just yet but i'm considering it...
is it possible to port this to the switch or something though?
Fun game. It's unfortunate that it can't be installed with the Itch desktop launcher, though.
This game is great!
Can we have this game ported to both Mac and Linux someday? Great job on this game by the way. :)
Thanks! Hopefully I can get a Mac version out some day soon. Linux may still be a ways away however.
What's up with Linux?
I can't export to Linux without a Linux device, and I don't have any
That makes sense.
Maybe use something like VirtualBox to emulate some common Linux distro so you don't need to have a Linux machine?
While at that, if you do a Linux build, might I suggest compiling the game as an AppImage file as well?
Hey man i can't get controllers to work on this version. Is there a way to get joystick support. The steam version says it has it. If this does not have it can you refund me and I'll just buy the steam version
Any updates on the mac version
Will you make a Mac version?
love this game, is there a way to license for arcades?
This is an awesome game
What is the actual resolution of the game? Trying to get a perfect output on my CRT. That's right i play all my modern games on my Crt's both horizontal and Vertical :D
4.3 Full screen mode without borders would be sweet
The native resolution without the borders on is 7:9!
Hello! Would it be possible to tag your download for Windows proper? I think it might not be able to be downloaded and run through the itch app because of this.
Whoops, I meant to do that before sending the update out but I forgot. Thanks for the reminder!
Awesome game! I wonder whether it could be ported to some retro hardware (maybe even to an arcade platform)... Check out for instance Fix-It Felix Jr. on Sega Genesis for inspiration:
I'd say it's possible! I don't have the time to figure that out myself, but I'm also curious to see if it could really be done.
It's cool that you're interested in this idea. Well, for instance, the creators of Alwa's Awakening (NES-inspired indie game) asked the community for help (on Twitter in this case), and it is currently being ported to the actual NES hardware... -- https://eldenpixels.com/alwas-awakening-nes/
I was also interested in one day developing a game for one of my old consoles just for fun. I used to have a GameCube, Wii, Wii U, Xbox 360, Gameboy Advance, and a few months ago I pulled out the Playstation 1. I still have the GameCube and PS!, and I was wondering if there was ways I can test games on those old systems without a dev kit. I'm probably being way in over my head though. Do you have any resources for me?
You might find it interesting that the GBA Jam 2021 has just started, a retro coding event which celebrates the 20th anniversary of Game Boy Advance: https://itch.io/jam/gbajam21
Here you can find a list of retrodevelopment and reverse-engineering Discords: https://old.reddit.com/r/retrogamedev/comments/e2l0zu/retrodevelopment_and_rever... Including one for PlayStation 1, and if you join the Emulation Development Discord you should also find links there to GameCube/Wii/Wii U/Xbox 360 emulation/development communities. The communities should help you get started with links to resources, and show you how to test your programs on original hardware or via emulation.
Check out this video as well, Making a Game for FIVE Different Consoles - Ludum Dare 46 [PS Vita, Nintendo DS, Wii, GameCube, and PSP]: https://old.reddit.com/r/retrogamedev/comments/i4zaj7/making_a_game_for_five_dif... Good luck!
It would be awesome on Evercade imo.
I really, REALLY love this! The characters are simple yet expressive, movement is tight and refined, the gameplay itself is like Pacman mixed with Mario Bros. and Donkey Kong! Arcade game enthusiest should DEFINITALY take a look at this!
I'm a classic gamer, and so I agree with all the points you made about this game! It's one of the best indie games I've played on this platform!
This is sick. I love it. I know its a super niche request but do you think you could add a vertical bezel for those of us that have a vertical monitor?
I just bought your game moment ago, GREAT GAME!!!
I have one question, how can I set up a joystick? I did try the game settings but all I can dis to redefine the keys...
The game should be able to switch over to a gamepad automatically when you connect it. If that isn't working then I'd suggest Joy2Key as a temporary solution. What kind of joystick are you using?
After posting this post, I did try with a Razer Wolverine Ultimate , and it now works. However, it doesn't work with Mayflash Arcade F300 Elite or with my MadCatz SF V TE2. Later on, I will give it a try with the Joy2Key.
This game is amazing! It really does feel like most of the arcade classics combined in one!
Can you plug a controller in and play it?
Can you do a LINUX build? It's the only thing stopping me from purchasing. Thanks!
This is a great challenging game for 1CC players! All the references are spot-on and the gameplay feels unique.
Version 1.1 is now live! Check out the changelog here: https://steamcommunity.com/games/1508460/announcements/detail/305059461908708955...
I love it ! Pure Retro Arcade ! It's tons of fun, that's what retro gaming is ! Well done. The only option i miss (unless i did not see it) is the ability to have scanlines, otherwise it's just perfect ! Many thanks !!!!
A really solid, fun, and appealing arcade-style game! The scene transitions towards the next level are fun to watch, and getting to master the game through perfecting levels feels extremely rewarding! Nice balance of old school difficulty and fun platforming! Well worth the $5!!!
This looks really cool. Is it made with Unity by any chance? I'd love to port it to Mac/Linux
Lol, I made a game in the style of a 1980s arcade game, but yours is better than mine! My game is modelled after arcade games of the late 1980s.
A demo version would be great.
A demo version is available on the SAGE website!
Made a video
This game looks great, shame I'll not get to play it on Linux Mint.
May well work just fine under Wine. Would be nice if there was a demo we could try
There's the SAGE 2020 demo, give this a whirl in WINE: https://www.dropbox.com/s/sfscutxfsflmhy1/Annalynn%20-%20SAGE%202020%20Demo.zip?...
Annalynn for smash
Is this fully released? Product info says "In development."
I thought I fixed that before I put up the page but apparently not. It should say "released" now though!
It's good I played it and I liked it.
I love this game and have played it a bunch! It's extremely charming, and the way Annalynn and the snakes have asymmetrical movesets from each other makes for a lot of really interesting routing. It's kind of like if a game was all the really tense, near-miss moments of Pac-Man back to back?
I've been trying really hard to unlock different outfits, because I'm a sucker for that stuff - I've only gotten the first two so far. I haven't found a reliable way to get all the snakes to clump together so I can get all four in a single gem; it feels kind of random whether I'll be able to get them all in time. So I keep near-missing perfects by just that much.
If there's a strategy I'm missing, please give me some tips! I want those outfit colors.
Thanks! There's not really a particular "one size fits all" strategy that works with every stage. Every snake has its own strategies for reaching the player and choosing what tunnel to go through, however.